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Lost Isles

A map for Total Annihilation created by Jaxx.
jaxx@netnevada.net
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Briefing
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This map was created becuase me and a few friends wanted a naval battle. It is best suited for 4 players, each starting on the main isle with an addition 4 on the other smaller ones for a total of 8. 
When the four start, it will be time to get a few things up and spread out into the water and other smaller isle in the sea, you wont have much time as for the closeness of the starting positions.
I did this on purpose so the game will start off with an intense beginning, not knowing when you will be attacked.


Instructions
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1.	If your reading this file, I'm assuming that means you must have un-zipped
	the main file. This means you should now have the following files:
	Lost Isles.ufo
	Lost Isles.txt
	EG-Animations.hpi
	
2.	Move the 3 files listed above into your main Total Annihilation directory. Of course, it's
	not necessary to keep this text file in there, but I suggest it in case you want to
	re-zip these files to give to someone else. If you do re-distribute this map, please
	give the courtesy of including this readme file.


Technical
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Size: 20 x 21
Ram: Minimum 32 MB
Number of players: Suggested 4 Max of 8
Uncompressed size: 2.35 MB
Compressed size: 2.86 MB


Credits
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Many thanks go out to the following people who made creation of this map possible:

TAMEC
http://www.tamec.org/
Total Annihilation Map Evaluation Center
(visit TAMEC for all your map needs)

Programmers of The Map Annihilator
http://www.annihilated.com/Annihilator/
Hot Lizard Software
(all height editing and tile placement was done with this excellent editor)

Everyone at Cavedog
http://www.cavedog.com/
(for putting out probably the best RTS game I have ever played.)

C_A_P
For the Evergreen Tileset.


